Molten is six effect sections in a fixed order, each on a named macro with a trim beside it, and one OVERALL knob that scales every wet amount at once. At zero, you're dry.
It's the heat in the family: Halcyon does air, Parallax does distance, Molten does low-mid weight and grit.
Saturation — the weight and the grit.
A bipolar filter: lowpass one way, highpass the other.
Chorus, for movement that isn't width.
Tempo-synced delay.
Reverb.
Stereo width.
One knob rides all six wet amounts together — the whole point of the format, and the easiest automation lane you'll draw.
Every factory preset is code, not a captured snapshot, so the bank stays deliberate and consistent across categories.
Black glass knobs, ember-orange arcs, and molten drips hanging off the header.
The same take, before and after. Hit play, then flip between the raw signal and the plugin doing its thing — no reload, no gap.
Save your own alongside them — they land in your user folder and survive updates.
Unzip, drop the .component into
~/Library/Audio/Plug-Ins/Components and the .vst3 into
~/Library/Audio/Plug-Ins/VST3, then rescan in your DAW. It appears under
Award Audio Tools. A step-by-step INSTALL.txt is in the zip.
Heat-treated multi-FX — warmth, drive and grit.
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